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We might have advanced to the point of almost achieving all three, but we are nowhere close to the imaging capabilities of our eyes. Unfortunately this is where our current endgame AR technology still falls greatly short.
#MAGIC WINDOW REALITY DEFINITION PORTABLE#
The hardware to pack everything within a relatively portable scale for a wearable.The processing power to compute holographic information live.Imaging technology optimized for direct human vision (not just viewing at a distance).The challenge therefore, is to take this dynamic, ever-changing, ever-updating natural field of vision, and translate it to bits and data.įor current and future AR headsets to work out their own field of view, they need to fulfill these three basic criteria: This binocular field of vision allows us to see a huge portion of our landscape to easily detect the tiniest motion within the surroundings. The visual field of the human eye is approximately 200 degrees horizontally and 135 degrees vertically, with both eyes overlapping their FOV range to provide an immediate sense of depth to our brain. For instance, with a 100-degree horizontal FOV, the center of vision can pivot a maximum of 50 degrees both left and right if the starting position is completely dead center.
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The field of view is technically defined as the extent of the observable world at any given moment. Why do these headsets have such a limited field of view? Why is 30 to 50 degrees the default field of view range for these headsets? We can answer that by discussing the principles behind AR field of view itself. Other high-end developer edition headsets, such as the ODG R-9, and even the recently unveiled Magic Leap One, also currently have limited FOVs. 4, The Visionary Impulse: An American Tendency, CAA, JSTOR, 1985.See Also: The Big Year for AR: Your AR Glasses Intro Guide for 2018īut this issue isn’t just exclusive to the HoloLens. "Magic Realism: Defining the Indefinite." Art Journal. "Salman Rushdie on Gabriel García Márquez: 'His world was mine.'" The Telegraph, April 25, 2014. "Magical Realism: Definitions." Arizona State University, May 23, 2002, Tempe, AZ. "Paraspheres: Extending Beyond the Spheres of Literary and Genre Fiction: Fabulist and New Wave Fabulist Stories." Paperback, Omnidawn Publishing, June 1, 1967. "Block magic: categorization, creation, and influence of Francesca Lia Block’s Enchanted America." UBC Theses and Dissertations, The University of British Columbia, 2004. Faris, Duke University Press, January 1995. "Magical Realism in Spanish American Literature." Lois Parkinson Zamora (Editor), Wendy B. "The Buried Giant." Vintage International, Paperback, Reprint edition, Vintage, January 5, 2016. 2, American Association of Teachers of Spanish and Portuguese, JSTOR, May 1955. "Magical Realism in Spanish American Fiction." Hispania, Vol. "The Origins of Gabriel Garcia Marquez's Magic Realism." The Atlantic, April 17, 2014. "Our Lives Became Unmanageable." The Omnidawn Fabulist Fiction Prize, Paperback, Omnidawn, October 4, 2016. "Review: Kazuo Ishiguro's 'The Buried Giant' defies easy categorization." The Washington Post, February 24, 2015.